Website powered by

Project Baxter: Prop Concepts

Hello! For roughly 3 years I got to work on the now cancelled Project: Baxter, a stylized fantasy co-op game set in the world of “Dungeons and Dragons”. This was my first real job in the industry, and even though the game was cancelled, I couldn’t ask for a better start in the industry. As a concept artist I was primarily responsible for the environment & prop concepts.I want to take the time to give a huge thank you to Kyle baerlocher (Art director), Vladimir Krisetskiy (Senior Concept Artist) and Christoffer Jensen (Senior UI Artist) for all the guidance, feedback and good memories. Also a shoutout to Daniel Perez (Studio Art Director) for taking me in and mentoring me during my internship period at Starbreeze.

https://www.artstation.com/kylebaerlocher
https://www.artstation.com/bopchara
https://www.artstation.com/chris_jensen
https://www.artstation.com/danielperezdir

Stone Props

Stone Props

Carts and Wagons

Carts and Wagons

Wooden Props

Wooden Props

Large wooden props

Large wooden props

Crates and Cages

Crates and Cages

Misc props

Misc props

Sentry traps

Sentry traps

Different barrel types and an early material study of different wood types for the game.

Different barrel types and an early material study of different wood types for the game.